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Our full-time courses offer a mixture of academic & practical learning, great if you have a general career area in mind, and many level 3 courses are equivalent to 3 A-Levels!

Key facts

  • Full-time (3-5 days) studied over one or two years.
  • Study subjects related to a general career area, e.g. engineering, sport, film.
  • Combine academic learning with practical experience.
  • Level 1 to level 3 qualifications.
  • Qualifications can include UAL Arts Diplomas, BTECs & NVQs.
  • Level 3, two-year diploma qualifications, are equivalent to 3 A-Levels.
  • Progression to university, apprenticeships or employment.

All full-time students undertake a study programme which consists of 540 hours of study per year and is tailored to suit you. Your personalised study programme will include:

  • A qualification
    We offer level 1, 2 or 3 qualifications such as a diploma, extended diploma, City & Guilds or other professional qualifications. Our level 3, 2-year qualifications are equivalent to 3 A-Levels.
  • Non-qualification activity
    This includes tutorials, study skills, vocational skills, work placements, e-learning, trips, additional qualifications and support with job and university applications.

English & Maths

If you are 16-18 at the start of your programme and haven’t achieved a GCSE grade 9–4 (previously grade ‘C’ or above) in English or Maths, these classes will be compulsory. Our tutors will work with you to achieve better grades, which will help you progress to the next stage of your education or career.


View our courses

Music A-Level
Full-time 3 1st Sept 2025 2 Years

If you have a keen interest in music or are looking to pursue a career in music, A Level Music teaches students to develop performance and composition skills and to further develop knowledge of a variety of music including classical, film, jazz and popular music. The course is designed to extend the skills of performing, composing and listening. Throughout the course students also develop skills in the handling of music technology.

Art & Design A-Level
Full-time 3 1st Sept 2025 2 Years

Art & Design at A-Level provides students with the opportunity to learn and develop a range of skills in relation to drawing, painting, sculpture and mixed media. This is taught initially through a six-week induction period at the beginning of the first year, and then through personal responses to unit themes and externally set assignments provided by the exam board.

Geography A-Level
Full-time 3 1st Sept 2025 2 Years

Geography is the study of places, processes and people. Cities, volcanoes, immigration and glaciers - Geography covers it all. Given the unprecedented changes the planet and its population are undergoing, there has never been a better time to study this dynamic subject.

Further Maths A-Level
Full-time 3 1st Sept 2025 2 Years

Further Maths is an intense course designed to challenge outstanding Mathematicians and gives students wishing to progress to studying Maths, Physics, Statistics or Engineering at degree level a definite advantage.

Health T-Level
Full-time 3 1st Sept 2025 2 Years

This course combines academic knowledge with meaningful work placements with the NHS. This gives you the knowledge, skills and behaviours needed to progress into all areas of nursing, including adult nursing, mental health, paramedics, and midwifery.

Education & Early Years
Full-time 2 3rd Sept 2025 1 Year

This one year T-Level transition course is designed as a progression route to the T-Level in Education and Childcare.

Vocational Studies (Link 2)
Full-time 1 1st Sept 2025 1 Year

The Link 2 programme supports learners to develop their personal and employability skills. Learners take this programme to give them the skills to Link 2 supported internships or further study elsewhere in the college.

Games & Concept Art
Full-time 3 3rd Sept 2025 2 Years

In the UK, the gaming industry is worth over GBP5 billion to the economy, with more than 2000 firms, of all sizes, designing and developing games. In the past two years, more than 10000 new video games were released, and every single one of them had at least one designer - this job involves creating the looks, the rules and background story, and the critical structures to the game. As newer technologies are developed, more designers are needed to use these tools in bringing creativity to life on screen.